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Jeffrey Alex   Bryant
Jeffrey Alex Bryant
3D Artist
Murcia, Spain

Summary

Versatile 3D Generalist Artist focused on creating compelling real-time assets and expressive characters for videogames. Skilled in multiple areas of the 3D pipeline including modeling, hand-painted texturing, rigging, animation, and in-engine implementation, allowing for flexible collaboration across different stages of production.
Professional experience includes working with several game studios, alongside independent and collaborative projects developed with multidisciplinary teams. Capable of handling both artistic and technical challenges while maintaining a strong understanding of gameplay needs and production workflows.
Particularly drawn to fantasy and stylized worlds, where strong visual identity and artistic sensibility can come together to create memorable interactive experiences.
Driven by curiosity, constant learning, and a genuine enthusiasm for building games. Always looking to contribute to ambitious projects where creativity and versatility are valued.

Skills

Digital Painting2D Animation3D AnimationPBR TexturingUV MappingStorytellingSculptingRiggingRetopologyCharacter Modeling3D Modeling

Software proficiency

Blender
Blender
Maya
Maya
ZBrush
ZBrush
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity

Reel

Productions

    • Video Game
      Scarf
    • Year
      2022
    • Role
      Additional 3D Art and Animation
    • Company
      Uprising Studios

Experience

  • Sincognito at Knockback Games
    Cardiff, GB
    July 2024 - December 2024

    Designed and implemented character rigs and gameplay-oriented animations, contributing to real-time character pipelines and gameplay-focused animation systems.

  • 3D Art And Animation at Uprising studios
    Remote, Spain
    March 2021 - August 2021

    Supported engineering development by updating and modifying artwork to meet technical requirements.

    Assisted in troubleshooting 3D issues as quickly and efficiently as possible.

    Create VFX and 2D animations.